RockSmith’s has a feel of a game right from the start. Rock Prodigy can use any connection or a microphone – I’ve used it with a Real Tone cable, an Apogee Jam, an iRig adapter, and a few other connectors.
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RockSmith depends on the user using their Real Tone cable to connect (although on some platforms you can use other brands of cable/adapters if you know how to hack around), and with the recent update it can also use a microphone to allow you to use an acoustic guitar. Unless you are using one of the game consoles you can use either application. Rock Prodigy is available on PC/Mac and iOS platforms. It’s available on a host of platforms (PC/Mac via Steam, Xbox 360/One, PlayStation 3/4) and is coming to iOS in the near future (it’s already available in the Canadian App Store). RockSmith is the more popular of the two, and also the more accessible. This is not a review as much as it is my impression of using these apps and having a lot of fun learning from them. I like them both, but for very different reasons.
I’ve spent a number of hours now working on improving my (poor) guitar playing using these two apps. Sorry about the length, but I had a lot to say about these.) (I’ve wanted to write this blog entry for a while now.